Sunday, August 5, 2012

Luxology 워크샵 공지에서 pose-space sculpting 언급된 부분

modo 601 and your pipeline
WORKSHOPS / Thursday, May 10, Raum Karlsruhe,12:00 - 13:00
Meilenstein Digital / Luxology

Andy Probst, Meilenstein Digital, Andy Brown, Luxology
... In this workshop, we will also delve into modo 601's animation tools in some detail. modo's unique layered deformation system will be explained alongside a more traditional joint-based animation workflow. As an experienced Maya instructor, Andy will offer insights into unique modo advantages such as pose-space sculpting, freedom to modify morph targets at any time, and complete control over order of operations. The goal is to help you understand the special opportunities for using modo in production and what the artist experience is in leveraging them.

키워드 : pose space deformation

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