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Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts
Friday, December 1, 2017
Sunday, August 5, 2012
Pose Space Deformation 와 비슷한 기능 (Blender)
Animators Wanted - "Pose Sculpt" Alpha Testing
The idea behind Pose Sculpting is that instead of having to select and transform bones one by one, axis by axis, parameter by parameter, we can use the brush-based sculpt techniques to do so instead.
The idea behind Pose Sculpting is that instead of having to select and transform bones one by one, axis by axis, parameter by parameter, we can use the brush-based sculpt techniques to do so instead.
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